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Curveball

From the tail-end of my previous post: “Next time (I think): more on this project and “why I am thankful that we have a piano.” I guess this might seem like a curveball, but I need to postpone the music-related post. Today’s post features another session of Chalktalk-related “goings-on.” This week we had another opportunity

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thumper

Stumped on Thumper

Anyone in the mood for an opinion piece?  I serve ’em hot and fresh! Thumper, described by its developers as a “rhythm violence game,” was one of my favorite experiences of 2016.  It’s a visceral, challenging, and rewarding experience, finding new design space to explore in a long-flagging genre.  Like several recent indie games, it

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