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Author: Pasan Dharmasena

Author: Pasan Dharmasena

Nearing the End

The museum is due in about a week. The last few days, I have been focusing on the lighting of the museum and trying to make it as presentable as possible with what we have. The museum is functional on a basic level. It is able to load between different scenes and contains multiple student…

More Mocap

This week, we were able to do some mocap tests with actors to get ready for our next production for SIGGRAPH. The tests went well and most of the data was really easy to clean except for a few problems with the actors’ feet – they probably grazed some of the markers on their legs…

More Museum Progress

I’ve been working on my museum for a while now and I’m closer than ever to finishing the project. The last few weeks, I’ve been playing around with Unity’s terrain system which has been both fun and frustrating. It’s fun to see things come together and look nice but I’m frustrated by the limitations of…

Asset Library

For the last month or so, I’ve been working on creating a library of assets for students to access. The idea is to make low-poly assets that students could use within their own projects. This would prevent them from having to spend time looking for or creating extra assets and allow them to focus on…

Just a Small Update

The past 2 weeks have been a blur. I’ve been helping out with a bunch of different projects at the lab and a couple of personal projects. I’ve worked on creating concepts for various theater configurations, visualizations for the Verizon AR application, and 3D printing figuring to visualize a large number of seated people. I’m excited about…

Museum Progress

The last 2 weeks, I’ve been working on various projects relating to SIGGRAPH 2019 and I don’t think I am able to talk about that work yet. So here is an update on my museum project which I have been slowly working on for the last few weeks.   I recently finished the blocking out…