Author: Karl Rosenberg

Author: Karl Rosenberg

Hot Reloading Part 2

In preparation for the fall graphics class, I have been working on a basic “hand-made” WebGL live shader editor that accepts input from external text editors. The editor interacts with a simple server that checks for file and directory updates. The following video shows me slowly editing the shader on the left using Vim on…

A Few SIGGRAPH 2019 Highlights

It’s been a while since SIGGRAPH 2019, but I’d like to share a few of the highlights: Interactive Hand Pose Estimation using a Stretch-Sensing Soft Glovehttps://igl.ethz.ch/projects/stretch-glove/ Using a new fabricated material of the authors’ design, this stretchy skin-tight glove can track hand poses without being tethered to a machine. The glove requires no external cameras…

Working on Multi-user Chalktalk

Most of us here are preparing a large palette of videos and experiences to present to visitors and potential partners. Within the general sphere of this activity, I am working to make Chalktalk’s multiple user support more robust, which requires a major rewrite of the core code-base. Since I’ve familiarized myself with the project fairly…

World Science Festival

This Sunday we will be presenting Chalktalk VR as part of the World Science Festival. See the festival’s site here: https://www.worldsciencefestival.com/ and our previous publication here: https://frl.nyu.edu/publication_post/exploring-configuration-of-mixed-reality-spaces-for-communication/The location is Kimmel Center if you’d like to try or take a look. This will be the first time the system as it is now will be run…

Off to SIGCHI

Zhenyi, Ken, and I are waiting at the airport to depart to Scotland. There, we will attend SIGCHI to present our Late Breaking Work Exploring Configuration of Mixed Reality Spaces for Communication. I’m looking forward to all of the events and meeting other people in the field. First comes the voyage.