Future Reality Lab

Our Mission

In a few years smartphones will be replaced by small high quality VR/AR glasses, enabling computer-supported face-to-face communication, and that will change everything. 

At FRL, we are helping to make that future better, friendlier and more human centered.

Featured Publications

A Collaborative Multimodal XR Physical Design Environment

Keru Wang, Pincun Liu, Yushen Hu, Xiaoan Liu, Zhu Wang, Ken Perlin SIGGRAPH Asia 2024 XR Traditional design processes for physical prototypes can be time-consuming and costly due to iterations…

Robotecture: A Modular Shape-changing Interface Using Actuated Support Beams

Yuhan Wang, Keru Wang, Zhu Wang, Ken Perlin Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction Shape-changing User Interfaces (SCUIs) can dynamically adjust their shape or…

Exploring Tangible and Graphical Interfaces for Large Virtual Object Manipulation

Keru Wang, Pincun Liu, Ken Perlin Conference: I3D ’25: Companion Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games Manipulating large virtual objects in extended reality (XR)…

AUDIO-INFLUENCED PSEUDO-HAPTICS: A REVIEW OF EFFECTS, APPLICATIONS, AND RESEARCH DIRECTIONS

Keru Wang, Yi Wu, Pincun Liu, Zhu Wang, Agnieszka Roginska, Qi Sun, Ken Perlin The 30th International Conference on Auditory Display (ICAD) Haptic feedback plays an important role in interaction,…

DrawTalking: Building Interactive Worlds by Sketching and Speaking

Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, and Ken Perlin. UIST ’24: Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology ACM DL…

Generative Terrain Authoring with Mid-air Hand Sketching in Virtual Reality

Yushen Hu, Keru Wang, Yuli Shao, Jan Plass, Zhu Wang, Ken Perlin. VRST ’24: Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology Terrain generation and authoring…