Author: Karl Rosenberg

What is Next?

I’ve spent a bit of time implementing a new feature for the Multiuser Workstation / Chalktalk VR project in which you can opt to follow another user’s movements and watch the world from the alternative perspective the other user offers. Unfortunately, I don’t think that the result works as nicely as I imagined it would.…

Hot Reloading

Recently I have been working on a C++ 2D renderer that I hope to use for a couple of projects, including the game I have discussed in previous posts. One project is a mini C++ graphics coding playground, inspired in-part by the simplicity of Processing and the instant-feedback of Professor Ken Perlin’s GLSL shader graphics…

Paper v2

Earlier this week, Zhenyi and I submitted a paper on the work we’ve been iterating over the past few months. I think we were successful in writing something significantly more polished than our first iteration of the paper, which, I believe, needed more time to be developed into something more focused and concise. Based on…

A Brief Post on Goings-On

Chalktalk-wise: There is one “blackboard” in the desktop version of Chalktalk, but in Chalktalk VR there is the potential to have multiple boards visible simultaneously. To achieve this, I plan to reuse a feature that had a greater role in one of the earlier versions of Chalktalk–sketch pages. These allowed you to have multiple instances…

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