Prototyping Human Interaction

New From The Lab

New People at the Lab!

At the beginning of every semester, we have people go, but we also have incredible and talented new students joining us! It’s a bittersweet situation. Today, I want to introduce you to Nina and Christy. They are the new member of our family. Meet Christy! from Detroit, Michigan M: Tell me a little secret about you? […]

Tricking OpenPose

As I continue my research in deep learning and computer vision, my goal is to learn more about the limitations of what is currently one of the most popular methods for estimating human poses – CMU’s OpenPose system. As shown in the video above, this method can produce impressive results when the entire body of the subject […]

New Project, No Time

I’m going to keep my post short this week, a big project came in at work for a show happening a week from today… which means, I’ve got less than a week to make the interactive visuals… fun. But the point of this blog isn’t for me to complain… I’ve decided to use a new […]

Texture Trials

I’ve continued working with substance painter this week. I am trying to figure out a style for the textures of the museum. I want them to be evocative of Overwatch. The textures and geometry need to be a blend of realistic and stylized. Overwatch is a game created by Blizzard which is known for its […]

Inspiring Women in Tech

This past week I had the honor of attending the 2018 Grace Hopper Celebration. On the first day of the conference, I sat alongside approximately 20,000 women for the opening keynote. Since it was my first time ever attending, I had no idea what to expect. Sitting in a crowd of 20,000 people…it made me […]

When it’s appropriate to throw a cat out of a window

Theres an appropriate time for when you can throw a cat out of a window. A midtown veterinarian would tell you that out of 300 cats rushed into their clinic after a midday base jump, only 20 were seriously injured, and none had the unfortunate experience of losing one of their nine lives. This is […]

A Glimpse of Our Holodeck project

Our lab is collaborating with a few labs of NYU on a big project called Holodeck. The basic idea of the project is to create a platform for players co-located all over the world to join and interact with each other in a virtual world. The project Urbane from Visualization Imaging and Data Analysis Center […]

MR Chalktalk

Last week we submitted a Chalktalk related work to CHI. I always want to push Chalktalk to an HCI conference because it deserves that. Although we have so limited time because of various reasons, we made it eventually, thanks to Ken and Karl. MR Chalktalk is the nickname when we were thinking about a phrase […]

This magical mosaic

Today has been a very good day. I can’t exactly put my finger on why. I don’t think it was any one thing in particular. Perhaps it was just that today I truly let myself feel the unique energy of our lab, to focus on the larger meaning rather than on the details. What we […]

Digital Cultures

Today I attended the workshop “Towards a Virtual Theater” during the Digital Cultures conference in Warsaw. I was really happy to see many Polish producers, artists and theater directors interested in VR and thinking about how to apply new technologies in their work. Besides the very interesting lecture by David Gochfeld, a VR experience G.E.N. […]