Prototyping Human Interaction

New From The Lab

Telling stories

We all love listening to stories. When we were children our parents told us stories, and we loved hearing them. For every child knows that in the land of stories anything is possible, and reality is whatever we can imagine. Yet as much as we learn by listening to stories, we learn just as much […]

Sound and Vision

XR experience cannot exist without sound.  Sound is often undervalued in many types of media but in XR environments its role is particularly crucial for designing a truly immersive experience.   Some time ago, when I read this paper, I was fascinated by the extent to which vision and hearing complement each other.   We hear […]

Fear and Spectacle in VR

I’ve always loved scaring people. When I was a kid, I bought hermit crabs on the beach boardwalk, just to put on my little sister’s head while she was sleeping. I’d hide in closets for hours, waiting for my parents to come home from work so I could leap out, screaming like a banshee from […]


I’m Karl Rosenberg, a recent computer science graduate from NYU and an incoming PhD student.(Future Reality PhD student?) As I am interested in the application of technology to education, I am excited to work on Chalktalk at the Future Reality Lab. For newcomers, this video demonstrates Chalktalk well. Chalktalk is a presentation and visualization tool in […]

Reactive Characters and Storytelling

It is commonly said that a story with a subpar plot, but compelling and interesting characters will still do rather well when it comes to attracting an audience. . . Well, to be honest, I am not sure if this is really a commonplace saying, but it is something I have heard more than once […]


Hi everyone, my name is Connor DeFanti, and I am a 5th year Ph.D. student here at the Future Reality Lab. During my time here, I have seen some very exciting advancements in the world of Virtual Reality, and my goal is to be a part of those very exciting advancements.   Every day, there […]

Production, Design and Merchandise

For a tech lab’s blog to have tech-related posts is to be expected, but we have so much more to offer. This is where I come in; I’m your bi-weekly post on everything but, well… tech. Let me start by introducing myself: I’m Mia, Associate Producer of CAVE.  While the production team is currently working […]

The Future of Digital Characters – Part 1

Our group at the Future Reality Lab is researching how users will interact with the digital characters of the future. As mobile technology advances, we have seen animated 3D characters in new places. Where they once mainly existed in video games and cartoons, digital characters are becoming a popular feature in mobile messaging apps. With […]

Imagining Future Workflows

This is the beginning of a short series on imagining what emerging technologies — like collaborative virtual reality environments, artificial intelligence, and augmented reality — can add to an artist’s process (with a focus on film / video productions, but can be generalized to other forms of productions).   We live in extremely exciting times, […]

Virtual Museums

Over the last semester, my classmates and I built a virtual museum in the class Future Reality: Trends and Impacts in New Media which was taught by Prof. Allen. When work on the project began, the purpose of the museum was to create a place in which students could store and showcase their digital artwork. […]