Category: Uncategorized

Category: Uncategorized

Website Update

Hey Everyone! I thought it would be good to give a quick update on things to look out for on the FRL website. Here at the FRL we have many generous sponsors that enable us to do amazing research. In order to express our gratitude to them, I’m in the process of creating a sponsors…

Stepping into worlds with a Reality Zipper

Today’s post envisions the state of XR five years in the future, and how we might prototype advanced features like room-scale digitization with current hardware. This latest generation of HMDs (Oculus Quest, Oculus Rift S, Valve Index, etc.) has swapped out external tracking equipment in favor of HMD-mounted camera arrays. This change is more than…

Accidental mandala

This morning I was working on an algorithm for being able to write text quickly by drawing with a VR/XR controller without needing to look at the controller. Technically this is called “eyes free” writing, because when you don’t need to look at what you are doing with the controller, your eyes are then freed…

Most of us here are preparing a large palette of videos and experiences to present to visitors and potential partners. Within the general sphere of this activity, I am working to make Chalktalk’s multiple user support more robust, which requires a major rewrite of the core code-base. Since I’ve familiarized myself with the project fairly…