Blog

Website Updates

Having just begun my work as the administrator last week, there’s already many new things that I’ve started working on. Recently I’ve been testing updates for the FRL website. With these updates readers (like you!) will become more familiar with the lab’s members, as well as the fantastic work they’ve done. In particular, I am…

IMU Prediction

Recently, we are trying to setup a framework to account latency for either video pass-through or optical see-through glasses based on IMU data. Suppose we can find the pattern of head movement, especially for rotation movement, so we can predict where the head’s rotation will be. Thus we can pre-rotate the world for the user…

VR for everyone

Last week I ordered 100 VR viewers from a company called TinyDeal in China. They are only $2 each, so my total cost was $200. That is such a low price that in a sense they are free. Once things cost just $2 apiece, you can basically hand them out as party favors. Those little…

Hot Reloading

Recently I have been working on a C++ 2D renderer that I hope to use for a couple of projects, including the game I have discussed in previous posts. One project is a mini C++ graphics coding playground, inspired in-part by the simplicity of Processing and the instant-feedback of Professor Ken Perlin’s GLSL shader graphics…