Blog

Blog

Moving Forward

Hi everyone, I’m sad to say that this will be my last blog post for the FRL, as I will be leaving here Friday after 5 years working with the lab. It’s been a great journey working with everyone here! My original plan was to write a retrospective on what I’ve done in the lab,…

A Warm Welcome

I am Keanan Pucci, a rising senior Tisch Game Design major who just so happened to be a PA for Parallux one day, and decided to stick around. As a new face at the Future Reality Lab, I’ve spent the past month exploring the different facets of this space and settling into my own work.…

New Toy: Notch

Earlier this year, our lab got a lightweight IMU-based wearable motion capture system called Notch. The system is a set of six waterproof IMU sensors designed to be mounted on the body. The motion capture system does not use external cameras like Optitrack or Vicon which uses a group of infrared cameras to triangulate the…

Website Update

Hey Everyone! I thought it would be good to give a quick update on things to look out for on the FRL website. Here at the FRL we have many generous sponsors that enable us to do amazing research. In order to express our gratitude to them, I’m in the process of creating a sponsors…

Stepping into worlds with a Reality Zipper

Today’s post envisions the state of XR five years in the future, and how we might prototype advanced features like room-scale digitization with current hardware. This latest generation of HMDs (Oculus Quest, Oculus Rift S, Valve Index, etc.) has swapped out external tracking equipment in favor of HMD-mounted camera arrays. This change is more than…